

fast Mineral
Mine saltpeter, apatite, potash and sulfur. Blend NPK in the Fertilizer Mixer, run an Ammonia Synthesizer and an Acidulator, go hydroponic with dosing. Strong and quick, but the salts pile up.
Growing...> opening tunnel[ok]> relay 1 oak_log.node[ok]> relay 2 spruce_log.node[ok]> relay 3 birch_log.node[ok]> encrypting with 128-bit redstone[ok]> fingerprint 4F:1A:CA:FE:BA:BE[trusted]login: password: ACCESS GRANTED
This market is for adults. Are you 18 or older?
Plantations is a game mod about fictional, stylized plants. You still need to be of age to walk in.
Then this isn't your corner. Come back when you're older, or go mine something.

Grow, breed and process ten plants that probably shouldn't be in your garden. Work the soil, run the lab, and sell to a man in a hood who only shows up at night.
Cannabis, opium poppy, coca, khat, salvia, datura, three kinds of mushroom and clover. Each has its own climate, its own harvest and its own effect, and every one of them grows wild somewhere out there.





Mine saltpeter, apatite, potash and sulfur. Blend NPK in the Fertilizer Mixer, run an Ammonia Synthesizer and an Acidulator, go hydroponic with dosing. Strong and quick, but the salts pile up.


Compost and worms, indigenous microorganisms, fermented plant juices, bokashi, mycorrhiza and compost tea. Raised beds mature with every harvest, and only they reach quality 100.
Dry it, cure it, grind it, press it, ferment it. Quality and freshness carry through every machine, and hoppers can feed most of them.




















He shows up near villages at night. Daily offers, prices worked out from your own recipes, contracts with deadlines, a Burner Phone to call him, a Dead Drop that sells overnight. Watch your heat.
Pays in banknotes, emeralds, Numismatics or Lightman's Currency coins. Market values show up in JEI and as ProjectE EMC.

The Grower's Journal is a Patchouli book with an entry for every block and item. Hover anything and press the book key. Prefer a browser? The full docs are right here, slightly leaked.

Every integration is optional, every input uses common c: tags, every plant and ore has a config switch. Tested in All the Mods 10 with 499 mods.

Plantations depicts psychoactive plants in a stylized game context. Processing is abstract and contains no real-world instructions. Dependency, overdose and screen effects can be configured or switched off, and there is a photosensitivity mode.
plantations-1.21.1-1.0.0.jar · 1.7 MB · SHA-256 cd6c4b0042678946…